Amazing Play With ANDROID

Making the Android Developer Console work for your whole team

[This post is by Ellie Powers, a product manager on the Google Play team. — Tim Bray]As your apps have gotten more successful, more people have joined your team. Today, we’re making it easier to work together on analyzing and managing your published Android apps. Sharing passwords is generally a bad idea; so as of now, there’s no need to do that for the Android Developer Console — everyone...

Crossing the 50 billion km mark & giving Google Maps for Android a fresh look

(Cross-posted on the Official Google Blog)Every day, millions of people turn to Google Maps for Android for free, voice-guided GPS navigation to guide them to their destination. So far, Navigation on Google Maps for Android has provided 50 billion kilometers of turn-by-turn directions, the equivalent of 130,000 trips to the moon, 334 trips to the sun, 10 trips to Neptune or 0.005 light years! When...

New Sales Reports on Google Play

[This post is by Debashish Chatterjee, Krishna Atkuru, and Ellie Powers of the Google Play Publisher Site team. —Dirk Dougherty]For app publishers, complete and timely sales reporting is incredibly useful for managing a business on Google Play. Today we are introducing a new financial tool — Estimated Sales Reports — to give you visibility over ongoing product sales and help you support customers...

Google Voice for Android, now with Ice Cream Sandwich voicemail integration

(Cross posted on the Google Voice Blog)Since we launched Google Voice back in 2009, we’ve supported visual voicemail so you could open the Google Voice app, see all your voicemails with text transcripts, and play them on-demand. But sometimes when I get a missed call, I don’t want to jump between my call log and the Google Voice app to see who has called me and what message they left.So, today, we’re...

Updated SDK Tools and ADT revision 17

Today we are releasing an update to the SDK Tools and the Eclipse plugin. Revision 17 brings a lot of new features and bug fixes in various areas such as Lint, the build system as well as the emulator.Lint is a static checker which analyzes Android projects for a variety of issues around correctness, security, performance, usability and accessibility, checking your XML resources, bitmaps, ProGuard configuration files, source files and even compiled bytecode. It can be run from within Eclipse or...

Unifying Key Store Access in ICS

[This post is a group effort by Tony Chan, Fred Chung, Brian Carlstrom, and Kenny Root. — Tim Bray]Android 4.0 (ICS) comes with a number of enhancements that make it easier for people to bring their personal Android devices to work. In this post, we’re going to have a look at the key store functionality.Back in Android 1.6 (Donut), a system key store was added for use by VPN. Although...

Introducing Google Play: All your entertainment, anywhere you go

(Cross-posted from the Official Google Blog)Entertainment is supposed to be fun. But in reality, getting everything to work can be the exact opposite—moving files between your computers, endless syncing across your devices, and wires…lots of wires. Today we’re eliminating all that hassle with Google Play, a digital entertainment destination where you can find, enjoy and share your favorite music, movies, books and apps on the web and on your Android phone or tablet. Google Play is entirely cloud-based...

Introducing Google Play

[This post is by Kenneth Lui, Android Developer Ecosystem. —Dirk Dougherty]For more than a year we’ve been focused on expanding the reach, content, and monetization opportunities of Android Market. We started by extending the store to users on the web and then went on to add books, movies, and music. The number of people who have visited, registered, and downloaded from the store has been amazing.Today...

Android Apps Break the 50MB Barrier

Android applications have historically been limited to a maximum size of 50MB. This works for most apps, and smaller is usually better — every megabyte you add makes it harder for your users to download and get started. However, some types of apps, like high-quality 3D interactive games, require more local resources.So today, we’re expanding the Android app size limit to 4GB.The size of...

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